XR START
A guide for those who want to get into the XR environment and start to understand what it's all about!
Includes in first part
1. Where is the money in the niche?
2. Who is XR suitable for?
3. How to start creating projects?
Includes in second part
1. How to find the “golden” idea?
2. How to plan an MVP version?
3. How to set up Unity for VR?
4. How to create your first mechanic using AI?
5. How to promote your projects?
By Alex Vine
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